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SOON - player aid

Actions

On your turn, after drawing a card, you may: 

  • Play the next card in your sequence
  • Replace a card already in your sequence
  • Play a special card
  • Discard a card from your hand

Refreshing your hand

At the start of your turn, if your sequence is empty, you may refresh your entire hand. However, you must skip your turn.

Special Cards

Sequence example

Jokers

Substitute for any number card of the same colour, except for number 8.

Sequence example

The Explorer

Ask a player for a specific card. If they have it, play it immediately.

Sequence example

Lightning

Forces an opponent to discard the highest card from their sequence.

Sequence example

The Thief

Steals and replaces the next card you need from an opponent's sequence.

Compter les Points

1 point per card in sequence (excluding Thief cards)
-1  per Joker card used in complete sequences only *
x2 if sequence is a single colour (Day or Night)
+2  for all completed sequences *
+2 for the first player to have completed their sequence *

* complete sequence = 8 card sequence without any Thief cards